On Tuesday, Nintendo published an interview with creators Donkey kong banana. The second larger switch 2 tent pool titles comes from the team that has made Super Mario Odisi. The developers explained how they laid the foundation of DK’s first 3D adventure since Nintendo 64 Era.
Is in the heart of destruction Donkey kong banana. Everything in its environment can be broken. Not only is it a fun mechanic, but it also includes a vertical and freedom of search. This is an ideal fit to display the processing power of switch 2.
Nintendo
As many other Nintendo creations, the first step to get there was a brain. Consult the Shigero Miamoto.
“We have mastered a lot of skills in gameplay development for 3D action games through our work in 3D Mario Games, including Super Mario Odisi“Producer Canta Motokora said.” But what do we have ‘donkey kong?’ Did you need to sink deep in the basic question? Therefore, our first step was to look for Yoshiaki Quizomi, Executive Officer of Miamoto San and Nintendo. “
In his conversation, Miamoto emphasized the DK’s tricks, such as slapping and blowing. With similar letters, Kozumi pointed to the monkey’s large weapons, which he uses to kill and wave heavy items. He forced the team to think. Anyway, who does not want to control a large monkey that rotates, breaks?
Taping a platform of D in the 2010 game The donkey returns Kong’s country. Shigero Miamoto emphasized the move as the beginning of the new version. (Nintendo / Retro)
Super Mario Odisi The team was unique to handle the challenge. First, the title of 2017 included some light environmental catastrophe. –
The team soon experienced with a destructive environment OdisiRelease (before they knew they used to make a donkey Kong game.) It also included a wonderful weird idea of breaking down and loosening on Gumba. The two parts of the interview include a short video of one of these tests.
At the technical level, this mechanic is using the key voices (3D pixels). “I Super Mario OdisiWe started using the Voxes in the middle of the middle, so the areas in which we could apply them were limited. Donkey kong banana“
Another interesting point of the interview is that they started working on the game as the title of Switch 1. “We actually started developing Donkey kong banana On the Nintendo Switch, but we fell into some challenges, “Motokora said.” I think it was around 2021 when we started thinking about changing development. “In the comparison image below, you can see a very rich environment in the switch 2 version.
Nintendo
Art Director Daske Watnab explained that the new console hardware opened new doors. “We first considered how we could upgrade what we used to prepare what we used to prepare for Switch Switch to take advantage of Switch 2,” said Watanab. “One of the most obvious improvements was that we can keep more things in the environment than ever before. Being able to have more items in the region did not increase the visual wealth of the game. More importantly, it increased the amount of destroying players, which enhanced the ability to demolish anything and everything.”
There are many more nogs in Nintendo’s interview. This includes the role of Palin in animal change and game. –
You can visit Nintendo’s website for full low down. Donkey kong banana Will be available tomorrow, July 17.


