Epic Games says it has reached an agreement with Samsung after being tried for both Samsung and Google on non -confidence cases last year. Possibly this process is an important turning point for Fortentite and other sports players.
The EPIC did not disclose the terms of the settlement, but the original suit focuses on preventing the installation of apps on its mobile devices, making it more difficult for users to install epic sports titles such as Fortenite. At the time, Epic said that because of the feature of Samsung’s auto -blocker, he had taken 21 steps to install the game.
In an email to the CNET, Epic Games pointed to the post of CEO and founder Tim Swini on X, which states: “We are rejecting our judicial trial against Samsung after the parties’ debates. We are grateful that Samsung will address epic concerns.”
Although a game industry expert says that the conditions were not disclosed, consider it another victory for epic in its ongoing legal challenges, a game industry expert says.
Chris Havish, chief strategy officer of the Game Developers, Exola, says, “It indicates a memorable change in a wide range of mobile games manipulation around the rights of the developer,” “” For more than a decade, the developers have been restricted to the limited, the developers have been limited to a limited -limited -limited environmental system. ”
Samsung did not immediately respond to a request for comment.
Epic’s legal battles against Apple and Google continue.
The Federal Trade Commission recently increased a deadline for the players, claiming money for a $ 245 million settlement related to Fortatite. That last date is now July 9.
What does this mean for Fortynite’s fans and other epic sports players
In his suit against Apple, Google and Samsung, Epic Games has repeatedly claimed that the restrictions of these companies have been irrelevant because they need to follow the rules of the Apple App Store and the Google Play Store Front from the company.
In addition to deducting Apple and Google’s sale from the app, the EPIC has also been restricted to giving users access to their store front, epic sports stores. The company argues that users should be able to access sports such as Fortynite and Fall Boys without downloading from the App Store or Google Play.
In response, Epic Games did not make Furnite available to play on iOS devices, but has since been taken advantage of.
Meanwhile, these companies argue that their app stores are more secure and protect users from the risk of security or privacy from the third -party app environmental system.
Havish, an veteran from game companies, including activation, says that the changes in the way the app stores and the way platforms are administered are indicated, making the landscape “more open and equal” for those who come into the mobile game -making business.
“The ability to run players from sports experiences to branded web shops means high -revenue margins, consumer strong relationships and more predicted managing strategies.”


