You want your game to play the fastest play that they can potentially do – but sometimes, the screen technology comes in the way. This is why some of the latest TV and handhelds are featured Variable refresh rate (VRR) Screens that can pay when your graphics cannot provide permanent 60 or 120 frames per second.
Nintendo Switch 2 has a VRR screen-and in fact, Nintendo advertised that Switch 2 will also work with your VRR TV. But Nintendo soon mentioned the mention of Duke VRR from his website, and he apologized on May 16. The company said, “Nintendo Switch 2 supports VRR only in handheld format.” Nintendo LifeFor, for, for,. I apologize for the “wrong information”.
But I just confirmed that the official Nintendo Switch 2 dock Does Support VRR – by plugging steam deck.
VRR works. Photo for Holster / The Verge
In fact, we found that if you plug them into the Nintendo Switch 2 dock, we could do 4k out on 120Hz with both rival handhelds HDR and VRR. I looked like Lenovo Lashkar Goo, and with Asus Rogg Elxy, each one of my Samsung S90 CTV. We got the idea from Reddate, where U/Dynamach and others have reported to VRR to work like this.
This is not particularly Active You will need to play a PC handheld through Nintendo’s dock, because you will need a male USB-C-Cable cable to a woman and you will need to keep it permanently against the Nintendo spring platform so that it can be avoided with a cable.
The switch with a Lashkar GS Stemeos plages with a USB-C extension in the dock 2 dock. Photo for Holster / The Verge
And before asking you, yes, I was in fact testing that 4K VRR actually works on 120 frames per second – I just didn’t trust the stamus flag that was endorsed. I downloaded the open source version tool and messed up with various settings, just to check that the intermediate frames remained smooth on my TV between 48Fps and 60fps and 90FPs because the framered volatility.
So if the switch supports 2 VRR, and supports the dock VRR, why does Nintendo Nintendo Switch 2 not offer VRR display output from 2?
It would be an honor in many sports, whether we’re talking about sports Cyberpank 2077 It does not run on the switch to 60FPs, or even the games that are occasionally sank only under the doorstep (55fps) where the dip is currently reflected as a major turmoil in your gameplay.
Personally, I think it is possible that Nintendo doesn’t just think that switch 2 is ready to put it on the big screen.
Last month, Digital Foundry Even in the Switch 2 handheld VRR mode also found “clear problems”, including justice Cyberpank 2077 And No man’s skyAs well as the 40 FPS “Performance” methods Hitman: the world of murder Unfliced but-Capid 60 FPS format-Nintendo’s own Welcome Tour shows proper VRR support.
“Clearly this feature is working there and working, because the Welcome Tour proves it, but the actual implementation in other games so far is disappointing,” Digital FoundryRich lead batter explained on the channel’s podcast.
But if you are looking for technical reasons why Nintendo cannot go in the official dock with VRR, the lead batter tells me that he has not heard a good idea yet. However, he believes, Nintendo probably made an honest mistake when he wrote, then apologized for writing, that Switch 2 would support the VRR in TV mode. He suspects that Nintendo focuses at the last minute.
This is just the latest technical strangeness around the launch of Switch 2, as we saw when the Switch 2’s semi-lockdown was not working when testing USB-C video output and the best webcam.
But as before, Nintendo has been silent: he had no comment for our story.


