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Matt Nava’s wild dreams must be. In ThagameCompany, he was an art director on 2012 globally praised JourneyDiscover a minimal but deep, close existence of humanity, which was played in our heads and through the vast screen of the worlds outside our minds.
Since he founded the Giant Squad Games, the studio issued another pair of titles. Father And Makers – Who tried to present more of nature as a facto -meaning of life, the form of a fascinating attitude towards drawing these settings in a technical manner and telling the story – with some justification – inaccessible through another medium.
Review the review information
Platform reviewed: PS5
Available: PS5 and PC
Date of Release: August 19, 2025
The sword of the sea Is the first game of giant Squad in five years and mixes Newva’s reputation as a figure through an amazing imagination, its vision once again shot with absorbing past, present and future emotions. But despite the other universal, psychiatric stimulations, who provoke him and his other releases, it shows that Nava’s inspiration is more excited than those who are relieved of the distant dimensions of psychology.
Because, below the burning surface – which flickers with activity and adventures – The sword of the sea In fact, it has its roots in everyday. It is not to say that these basic inspiration – snobwarding, surfing and skateboarding – is the happiness of the sympathetic, pedestrians, but also the entertainment of the brave and the courageous who want to live on both the edge of both life and solid and ideal – irreparable matter.
As his previous titles suggest, Nava is a fan of extreme sports, especially when he meets residents of the sea and its underwater water. He believes that there is more than the basic rush of adrenaline in these acquisitions, which explained in a recent interview: “I don’t think we can force you to do spiritual awareness or something else. But I think we can imitate such an environment and conditions that have given me something like this.”
Wraith’s advance
You play as Verath, a meaningless, air -driven Gladiator that doesn’t have to speak because blue flames from his scalp have to know you everything. Something like tony hawk Blade Runner Generation, he rides on a shiny, unique plaque that is a part board, part sword and – with frustration – at any time you are unlikely to be available in your nearest supreme stockists.
Once again, the base of the game is easy and the story line, such as, performed. That said, a theory for the real world, the real -time decline of the Earth’s ecosystem appears when you visit the dynamic eye -driven spectrum of the places, solve early, repeating puzzles that are made in each region and supply water to the damaged land, and a literal landslide. However, bending -minded mechanics and present universe back drop are anything straightforward.
The best
Interactive settings create countless breaks, poetic moments. But perhaps the most unusual scenes of this game have occurred during the frozen flow levels, where you can park the sky and – to misuse Sir Isaac Newton – in the middle of a snowstorm and most buried fighters stand on the shoulders of statues.
Across the sand dunes, the Ferozie Maldives Sea and the Mesph Central White Out – who often embed with half of the pipes – you travel to the Write on its supersonic ‘Hoorz Word’, and do not use expansion but never use complex control.
Apparently both reality and imaginary concept have been made aware, it can be the last day of the Roman Empire, in which the sun can cross the ruins, resulting in a holographic vapor trail and the window of its window windows. This is a beautiful experience.
Motion
In many ways The sword of the sea Video sets up a new high score in the ongoing struggle to give rise to the sacred concept of flow. Popular in the book of 1975 Beyond boredom and anxiety Through the Hungarian -American psychologist Mehli Seyczentmeliyyyyyyyyy, it is closed to the mind, linked to the most charming and deep titles.
“Our games celebrate the movement of fluids, avoid hypertension, and are the same accessible to children and adults without compromising on depth, stake or meaning,”
In connection with the release, Nava has talked about the “meditation” features of the game, which is an addiction for many of the aforementioned activities, especially when producing new routes through water or ice, as you can frequently. The sword of the sea. With excellent graphical fluvia and loyalty, Mountain (upward) has made it impossible in the 300mph ski jumping of Downthl racing and Shadow Tandra Level Game Highlight. Certainly, Ski was never far away on Sunday.
While there are some other participants, adding a beautiful catalog of sea life, the brightness of the sea is indicated – in their extreme heavyweight – provides an extra car to expose eight levels spread over the run -time run -time. The amazing appearance of megaloden-shaped arc, sting rays and now-ending alsusor creeping animals-and the opportunity to climb on the ship-is the only appeal, which enhances the game and graphically developing a high-end environment in which the game’s house is.
Look “Premature Time”
In her legendary lore – properly, the game is “premature time”. Zelda Here’s since the Tangrine Terrakota is bounced in the roofs of the ice -cooled lead, you are reminded of physical urban challenges that remind you of the physical challenges presented Wide Or The murder of the killer Series elsewhere, endless runner, sword attack DNA Neva This game is less than the world. But, really, The sword of the sea Do you contradict anything else?
Equally, it is not to say that it feels completely real. Anyone who has picked up a title through Nava will be familiar with many environmental, repeated creative design architects-Arabic-style scriptures and the drawing of ancient cave and insistence, which is once again developed by Austein Ventri, which is once again developed for Grameen. Journey.
In fact, as the game moves forward, the magnificent environment and the root game play become somewhat and repeated. For example, running a great white shark on the edge of the mountains, breaking icebergs, referred to as “spiritual awakening” and instead of a curious and fatal task instead. More that, as such The sword of the sea Near the end of it, the traditional and influential boss reaches the giant squad for the final boss dog fight, when it comes to so much that such boundaries are committed to not having hamstring.
Does it make any difference? A little, but I still want to cut the cheese and the matt Nava is roaming before going to bed.
Should I play a sea sword?:
If play it …
If not play it …
Qualified leakage features
Here are limited leakage features.
There are many options for the menu language language and adjustments can be made in the content of the game and the camera and gameplay presentations in the game.
How did I review the sea sword
I play The sword of the sea By twice the end, an LG OLED HDR 4K Ultra HD using the Dolisens Wireless Controller for about 12 hours on PS5 on Smart TV.
Although the game can be completed in three or four, it is also possible – for the completion cars who want to cover every inches of experience.
Reviewed the first August 2025


